Here are some Resources that may assist you with things relating to TOHE, such as Useful Guides, Information, as well as Variables.
{{ModVersion}}
- Displays the current version of Town of Host: Enhanced.{{AmongUsVersion}}
- Displays the current Among Us version.{{InternalVersion}}
- Displays the source code plugin version.{{Date}}
- Displays the current date.{{Time}}
- Displays the current time.{{PlayerName}}
- Displays the readers username.{{HostName}}
- Displays the hosts username.{{RoomCode}}
- Displays the Room Code.{{Map}}
- Displays the Map that is going to be played.{{KillCooldown}}
- Displays the default Kill Cooldown set in your Among Us settings.{{NumCommonTasks}}
- Displays the amount of Common Tasks per player.{{NumLongTasks}}
- Displays the amount of Long Tasks per player.{{NumShortTasks}}
- Displays the amount of Short Tasks per player.{{NumEmergencyMeetings}}
- Displays the amount of meetings allowed per player.{{DiscussionTime}}
- Displays the time period where you can talk before voting.{{VotingTime}}
- Displays the time period where you vote.{{EmergencyCooldown}}
- Displays the cooldown before you can call a meeting.{{PlayerSpeedMod}}
- Displays the speed of players.{{CrewLightMod}}
- Displays the vision radius of a Crewmate.{{ImpostorLightMod}}
- Displays the vision radius of an Impostor.
From: The Enhanced Network + Compiling: NotPyro404
<color=#[hex]>exampleText</color>
Changes the Color of the text/font.<b>exampleText</b>
Enables Bold for the text/font.<s>exampleText</s>
EnablesStrikethroughfor the text/font.<u>exampleText</u>
Enables Underline for the text/font.<i>exampleText</i>
Enables Italics for the text/font.<mark>exampleText</mark>
Enables Highlight for the text/font.<sup>exampleText</sup>
Enables Superscript for the text/font.<sub>exampleText</sub>
Enables Subscript for the text/font.<size=[size][%]>exampleText</size>
Sets the of the text/font. (Can type exact text/font sizes or use percentages.)\n
Creates a New Line. (Such as<br>
or Return/Enter would.)
From: The Enhanced Network + Compiling: NotPyro404
Here's a full list of Rich Text Tags that you can use for formatting. Some may not work, so keep that in mind. There is a <font>
tag, that will not work with all fonts, it will only work with the Fonts covered in the next dropdown menu. Link to List
From: Unity Technologies
Here's a Doc covering Fonts & Symbols that you can use while creating Templates! This Doc also shows some Sprites which are technically other Symbols, as well as some Icons and what exactly they mean when you see them!
Link to Doc
From: Drakos
Below is a list of Icons, as well as what they indicate.
Icon | Scenario |
This player was spelled by a | |
This player was hexed by a | |
This player was shrouded by a | |
This player is being dueled by a | |
This player is being quizzed by a | |
This player is a who is about to finish their tasks | |
This player is a who is about to finish their tasks | |
This player has a Shield | |
This player is the 's target | |
This player is your | |
This player is your | |
This player is a | |
This player is a | |
This player is a | |
This player is a | |
This player is a | |
This player is a | |
This player is a teammate of the | |
This player is marked by the | |
This player is blackmailed by the | |
This player is marked by the | |
This player is a quantum ghost marked by the | |
Used by the to mark who has Bread | |
Used by the to mark who's death they're predicting. | |
Used by the to mark who they have plagued. | |
Used by the to set their target, target also sees this on . | |
Visible on the about to speak. | |
Shown on the member with the Necronomicon. This is only shown to . | |
This player is Jinxed by the . This is only shown to | |
This player is Illusioned by the . This is only shown to | |
This player is Stoned by the . This is only shown to | |
This player is a Voodoo Doll of the . This is only shown to |
From + Compiling: NotPyro404
Below is a list of Quizmaster Questions, as well as their Correct/Possible Options. (Warning: Spoilers!)
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is fixed, meaning it always has the same answer and remains consistent across all games.
Note: Don't click the dropdown menu if you want to be surprised.
The total of Factions in TOHE is Four. Impostors, Crewmates, Neutrals, & Coven.
All Possible Options: "One", "Two", "Three", "Four", & "Five".
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is fixed, meaning it always has the same answer and remains consistent across all games.
Note: Don't click the dropdown menu if you want to be surprised.
The Faction that was added and removed one update later was Coven. (Re-added in v2.2.0)
All Possible Options: "Sabotuer", "Sorcerers", "Coven", "Killer", & "None".
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is fixed, meaning it always has the same answer and remains consistent across all games.
Note: Don't click the dropdown menu if you want to be surprised.
The E in TOHE originally stood for Edited, rather than Enhanced.
All Possible Options: "Edition", "Experimental", "Enhanced", & "Edited".
This question is fixed, meaning it always has the same answer and remains consistent across all games.
Note: Don't click the dropdown menu if you want to be surprised.
The Owner of The Enhanced Network (TEN) + TOHE is Moe. All Possible Options: "Lauryn", "Jackler", "Moe", "Marg", "Sarha", "laikrai", "Niko", "D1GQ", "KARPED1EM", & "Matt".
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is fixed, meaning it always has the same answer and remains consistent across all games.
Note: Don't click the dropdown menu if you want to be surprised.
The Last Role added to TOHE by KARPED1EM was: Pacifist.
All Possible Options: "Pacifist", "Vampire", "Snitch", "Vigilante", "Jackal", "Mole", & "Sniper".
This question is situational, meaning it doesn't always have the same answer, and will vary game to game.
This question is fixed, meaning it always has the same answer and remains consistent across all games.
Note: Don't click the dropdown menu if you want to be surprised.
The Quizmaster's cooldown will always be 15.
All Possible Options: "15", "30", "0", & "999".
This question is fixed, meaning it always has the same answer and remains consistent across all games.
Note: Don't click the dropdown menu if you want to be surprised.
Quizmaster was coded by Multiple People.
All Possible Options: "Furo", "Drakos", "Moe", "Marg", "Multiple People", "TommyXL", "Niko", "Pyro", "KARPED1EM", & "Ryuk".
This question is fixed, meaning it always has the same answer and remains consistent across all games.
Note: Don't click the dropdown menu if you want to be surprised.
The Enhanced Network's current Partner is Modded Among Us Lobbies.
All Possible Options: "Innersloth", "Modded Among Us Lobbies", "Purple Among Us", "Steam", "Twitter", "Town Of Us: Reactivated", "Moe Corporation", & "Digital Bandidos".
This question is fixed, meaning it always has the same answer and remains consistent across all games.
Note: Don't click the dropdown menu if you want to be surprised.
The Event Coordinator for The Enhanced Network is Sarha.
All Possible Options: "Moe", "Sarha", "Lauryn", "Jackler", "Matt", "Tasha", "Pyro", & "Fish".
This question is fixed, meaning it always has the same answer and remains consistent across all games.
Note: Don't click the dropdown menu if you want to be surprised.
There are 3 Cat Related Roles in TOHE. These consist of Copycat, Schrodinger's Cat, & OIIAI (Cat).
All Possible Options: "0", "1", "2", "3", "4", "5", & "6".
This question is fixed, meaning it always has the same answer and remains consistent across all games.
Note: Don't click the dropdown menu if you want to be surprised.
/bt actually stands for Bet.
All Possible Options: "Nothing, it's just /bt", "Bet", "Bloodthirst", "Betray Them", "Bomb Tag", & "Bad Thing".
This question is fixed, meaning it always has the same answer and remains consistent across all games.
Note: Don't click the dropdown menu if you want to be surprised.
The following role that is not from Town of Salem 2 (TOS2) is Moon Dancer
All Possible Options: "Coven Leader", "Jinx", "Marshall", "Doomsayer", "Baker", "Moon Dancer", "Pirate", "Mayor", "Veteran", & "Psychic".
Below is a list of Causes of Death, as well as how they occur.
Any Role that can Kill (Is applied to any role that does not have a special death reason)
When a player is voted (Is applied when a player is voted out during a Meeting)
Tricky, Susceptible, & Illusionist will never give this death reason.
Unlucky (Happens to the player by chance)
Ghoul (If the player with Ghoul finishes all tasks when alive)
Addict (If the Addict does not vent by the suicide timer)
Deathpact (If the marked players do not meet in time)
Mastermind (If the manipulated target does not kill by the timer, or a meeting is called while they are manipulated)
Mercenary (If Mercenary does not kill by the suicide timer)
Pixie (Can only happen if Pixie suicides if target is not voted out setting is on)
Terrorist (Can only happen if Can Win by Suicide setting is on)
Sacrifist (Happens if they sacrifice themselves while having the Necronomicon)
Player leaves the Game (If no cause of death was established, does not always display if the player disconnected)
Tricky, Susceptible, & Illusionist will never give this death reason.
Ladders on Airship/Fungle (Fall From Ladders setting)
Evil Guesser (If a player was guessed or if a player misguessed)
Nice Guesser (If a player was guessed or if a player misguessed)
Doomsayer (If a player was guessed or if a player misguessed)
Guesser (If a player was guessed or if a player misguessed)
Guesser Mode (If a player was guessed or if a player misguessed)
Tricky, Susceptible, & Illusionist will never give this death reason.
Shouldn’t happen (404: DeathReasonNotFound)
Game Master (Only exception, the death reason of Game Master will be Other)
Tricky, Susceptible, & Illusionist will never give this death reason.
Witch (Given to a player marked by the Witch if the Witch isn't voted out)
Cursed Wolf (Given to players killed by the Cursed Wolf's reflect)
Hex Master (Given to a player marked by the Hex Master if the HexMaster isn't voted out)
Lovers (Given to the other Lover when their Lover died)
Vampire (Given to players that Vampire has used their kill button on)
Poisoner (Given to players that Poisoner has used their kill button on)
Alchemist (Poison Potion)
Bomber (Given to players within the radius of the Bomber when it explodes)
Nuker (Given to players within the radius of the Nuker when it explodes)
Fireworker (Given to players killed by the Fireworker's fireworks)
Berserker (If Bombed Kills setting on)
Bastion (Given to players if they use a vent that the Bastion did)
Agitator (Given to players if they hold the Agitator's bomb (hot potato) and don't pass it on)
Taskinator (Given to player if they do a task that the Taskinator did) Terrorist (Given to all players when Terrorist meets their win-condition)
Burst (Given to Killer if they killed a player with Burst & failed to stay in a vent when the detonation goes off)
Conjurer (Given to players affected by the Conjurer's meteor)
Deceiver (Whoever Deceiver’s ability is used on)
Reverie (If Cooldown increases too much)
Sheriff (If Sheriff tries to kill player with role they aren’t allowed to kill)
Fireworker (If Fireworker is in their own radius when they explode)
Hater (Hater kills target when misfire setting)
Pursuer (When whoever Pursuer blanks attempts to kill)
Vengeful Romantic (If killed someone other than partner’s killer)
Arsonist (Given to players that have been doused when the Arsonist vented & killed)
Sniper (Given to players that have been killed by the Sniper) (UNUSED)
Avenger (Happens to a random player when player with Avenger is killed)
Randomizer (Happens by chance)
Retributionist (Whoever Retributionist kills using their '/rv' command)
Butcher (If Butcher kills Avenger then EVERYONE gets this)
Nemesis (Whoever Nemesis kills using their '/rv' command)
Jailer (Given to the players that the Jailer has jailed & killed)
Host (Given to player that the Host decides to execute)
Pelican (Given to the players that the Pelican has used their kill button on)
Hater (Given to the player that the Hater successfully killed)
Revolutionist (Given to the player that the Revolutionist attempted to recruit)
Bodyguard (Given to the Bodyguard themselves)
Lightning (Given if a player touches another player after becoming Quantum Ghost)
Workholic (Given to the Workholic if they complete their tasks)
Tricky, Susceptible, & Illusionist will never give this death reason.
Workaholic (Given to everyone else alive if Workaholic completes their tasks)
Provocateur (Given to the Provocateur's target)
Crusader (Given to Crusader if it tries to kill Pestilence)
Butcher (Given to players the Butcher has killed)
Hangman (Given to players the Hangman has killed while they were shapeshifted)
Councillor (Given to players that the Councillor used their '/tl' command on)
Judge (Given to players that the Judge used their '/tl' command on)
Infectious (Given to players killed by the Infectious)
Plague Scientist (Given to players killed by the Plague Scientist)
Virus (Given to players killed by the Virus)
Jinx (Given to players killed by the Jinx's reflect)
Glitch (Given to players killed by the Glitch)
Pirate (Given to a player that loses the duel against the Pirate)
Shroud (Given to a player marked by the Shroud if the Shroud isn't voted out, or the player hasn't performed a kill)
Werewolf (Given to players caught in the Werewolf's Maul Radius)
Puppeteer ('Puppet dies alongside victim' Setting)
Fragile (Given to a player that any Impostor based role interacted with)
Trapster (Given to players that report a body killed by the Trapster)
Kamikaze (Given to players killed when the Kamikaze dies)
Instigator (Given to players that voted for the same player that the Instigator voted for)
Hawk (Given to a player that the Hawk has haunted)
Bloodmoon (Given to a player that the Bloodmoon has haunted)
Quizmaster (Given to players that incorrectly answer a question from the Quizmaster)
Famine (Given to anyone without bread after Famine transforms and is not voted out, or when famine uses their kill button on a player after that)
Death (Given to everyone alive if Death is not voted out when they transform)
Tricky, Susceptible, & Illusionist will never give this death reason.
Altruist (Happens to the Altruist upon reviving someone)
Shocker (Given to the players that we're in the room Shocker marked for Electrocution)
Scavenger (Given to the players that the Pelican has used their kill button on)
Moon Dancer (Set chance to do this when Moon Dancer kills with Necronomicon)
Bug (This Death Reason occurred awhile ago due to bugs, but has since been patched out)
Tricky, Susceptible, & Illusionist will never give this death reason, but that should be obvious.
From: Marg + Compiling: NotPyro404
Below is a list of all languages supported by Vanilla Among Us.
- - French
- - Japanese
- - Latin American
- - Italian
- - Spanish
- - Simplified Chinese
- - Traditional Chinese
- - English
- - Portuguese Brazil
- - Russian
- - Dutch
- - German
- - Portuguese Portugal
- - Korean
- - Filipino
- - Irish
From: Innersloth + Compiling: NotPyro404
Below is a list of all colors + their IDs supported by Vanilla Among Us.
ID | Color |
From: Innersloth + Compiling: NotPyro404